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| | Murpheys Laws of Combat | |
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Guest Guest
| Subject: Murpheys Laws of Combat Wed Oct 01, 2008 10:38 pm | |
| Found these .. found them funny
1. You are not a Superman 2. If it's stupid but works, it isn't stupid 3. When in doubt, empty your magazine 4. Never share a foxhole with anyone braver than you 5. Never draw fire, it irritates everyone around you 6. Never forget that your weapon was made by the lowest bidder 7. If your attack is going really well, it's an ambush 8. No plan survives the first contact intact 9. Don't look conspicuous - it draws fire (This is why aircraft carriers are called "bomb magnets") 10. If you can't remember, the claymore is pointed toward you 11. Try to look unimportant - they may be low on ammo 12. All five second grenade fuses will burn down in three seconds 13. If you are forward of your position, the artillery will fall short 14. The enemy diversion you are ignoring is the main attack 15. Recoilless rifles -aren't 16. Suppressive fire - won't 17. Friendly fire - isn't 18. If the enemy is in range, SO ARE YOU! 19. The important things are always simple 20. The simple things are always hard 21. The easy way is always mined 22. If you are short of everything except enemy, you are in combat 23. When you have secured an area, don't forget to tell the enemy 24. Anything you do can get you shot, including doing nothing 25. Teamwork is essential, it gives them other people to shoot at 26. Make it too tough for the enemy to get in and you can't get out 27. Incoming fire has the right of way 28. No combat-ready unit has ever passed inspection 29. No inspection-ready unit has ever passed combat 30. Ambushes never draw the enemy, NDPs do 31. Tracers work both ways 32. Beer math is: two beers times 37 men equals 49 cases 33. Body count math is: two guerrillas plus one portable plus two pigs equals 37 enemy killed in action 34. The only thing more accurate than incoming enemy fire is incoming friendly fire 35. If you take more than your fair share of objectives, you will have more than your fair share of objectives to take (precedent generates expectations) 36. Radios will fail as soon as you need fire support desperately 37. When both sides are convinced that they are about to lose, they're both right 38. All-weather air support does not work in bad weather 39. The bursting radius of a hand-grenade is always one foot greater than your jumping range 40. The only terrain you actually control is the terrain covered by your two feet 41. Man-portable designated equipment never says how many men 42. The law of the bayonet says the man with the bullet wins 43. REMFs are everywhere 44. Precision bombing is normally accurate within plus or minus one mile 45. Professional soldiers are predictable, but the world is full of amateurs 46. The best tank killer is another tank; therefore, tanks are always fighting each other and have no time to fight the war 47. Murphy was a grunt |
| | | BegForMercy Admin
Number of posts : 98 Age : 34 Location : Greenville, NC Registration date : 2008-09-30
| Subject: Re: Murpheys Laws of Combat Wed Oct 01, 2008 10:58 pm | |
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| | | SnakeSHIT F0XDIE Co-Leader
Number of posts : 82 Age : 38 Location : Edinburg,Tx Registration date : 2008-09-30
| Subject: Re: Murpheys Laws of Combat Wed Oct 01, 2008 11:49 pm | |
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| | | Darkseid08 F0XDIE Leader
Number of posts : 244 Age : 37 Location : Houston TX Registration date : 2008-10-02
| Subject: Re: Murpheys Laws of Combat Thu Oct 02, 2008 3:57 pm | |
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| | | Mrs. Obama Former F0XDIE, now they suck :)
Number of posts : 124 Age : 36 Location : Tucson, Arizona Registration date : 2008-09-30
| Subject: Re: Murpheys Laws of Combat Thu Oct 02, 2008 6:15 pm | |
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| | | Guest Guest
| Subject: Re: Murpheys Laws of Combat Thu Oct 02, 2008 6:37 pm | |
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| | | Guest Guest
| Subject: Re: Murpheys Laws of Combat Sat Oct 04, 2008 12:46 pm | |
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| | | SnakeSHIT F0XDIE Co-Leader
Number of posts : 82 Age : 38 Location : Edinburg,Tx Registration date : 2008-09-30
| Subject: Re: Murpheys Laws of Combat Sun Oct 12, 2008 6:10 am | |
| my favorite one is - 18. If the enemy is in range, SO ARE YOU | |
| | | Guest Guest
| Subject: Re: Murpheys Laws of Combat Sun Oct 12, 2008 12:57 pm | |
| nice find this is really funny:P |
| | | Solid_Steak F0XDIE Private
Number of posts : 51 Age : 33 Location : CA Registration date : 2008-10-16
| Subject: Murpheys Laws of Combat Thu Oct 16, 2008 9:14 pm | |
| hahahaha. pretty funny stuff. my favorite was # 17. friendly fire isn't friendly. So true....lol | |
| | | Guest Guest
| Subject: Re: Murpheys Laws of Combat Fri Oct 17, 2008 12:47 am | |
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| | | solid strom F0XDIE White Blooded Scout
Number of posts : 228 Age : 41 Location : Sioux City, Iowa Registration date : 2008-10-02
| Subject: Re: Murpheys Laws of Combat Sun Oct 19, 2008 5:34 pm | |
| lmao if your attack is going really well, it's an ambush. Its funny because its true. | |
| | | Guest Guest
| Subject: Re: Murpheys Laws of Combat Mon Oct 20, 2008 9:28 pm | |
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